Control decks can also be a problem, as one of the best ways to disrupt control, forcing them to play cards on their turn, is hard for Reanimator decks to do, meaning that sometimes it becomes a waiting game of baiting your control playing opponent into taking action before you do, but even that might be difficult as many control decks forms of removal do so by Exile, not destroying things
Orzhov Signet [Vampire deck]: Stable mana
I'm also a big fan of Homeward Path to deny opposing Blue (Control Magic) and Black (Animate Dead) decks from stealing our creatures
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The Hollywood Reporter
Only ever really showing up in dark zoo decks and really agro rock decks the little Leech does tend to perform very well, consistently dealing more damage than Tarmogoyf would