Blowing up land
While it might not seem exciting to draw three guaranteed lands a turn, remember that this also thins your deck of land, allowing you to draw more spells than you would have otherwise
Each player opens their first pack, picks a card, and then passes the remaining cards to the player on their left
SCAPESHIFT Scapeshift has a really cool design, where you can give up all your lands on board and then tutor up that many lands and put them on the battlefield tapped
However, there are better cards like Thud that have a similar effect but don't require sacrificing a creature, making them more efficient in certain situations
Every turn, you get to add a +1/+1 counter to any creature, slowly helping to pump your team or to start punching through with a solitary attacker