Mostly he is just a hard to kill hasting 2/2 with a highly convenient, even if low returns, sac outlet on him
Its about balancing that risk and reward
With its Grass-type attribute and Basic stage, it's perfect for building a winning deck
This card is illustrated by MINAMINAMI Take, whose style gives the whole scene a quiet, painterly quality that makes it feel less like a Pokmon card and more like a still life
You get incredible board control, a card that works both as a unique combo piece and a payoff for anything generating infinite mana, plus a fantastic mana sink in the hand or on the board
Once accrued, these counters can be triggered by effects to make players mill cards from the top of their decks and take damage before shedding any Rad Counters