This time, we're venturing beyond the scenic castles and into the wilds, a land filled with faeries, giants, and more
But what the card does do is make your deck operate more consistently, allowing you to play lands from the top of your deck, and dodge the dissatisfaction of a late land draw
As you probably know, not every type from the video games exists in the Pokemon TCG
A retreat cost of only 1 colorless energy is also really good for a Pokemon of this strength, a x2 weakness to electric Pokemon may be troublesome but 130 hp will last awhile against those type of Pokemon especially if they aren't stage 2
In decks built around counter manipulation or attrition, it becomes a powerful engine that keeps your hand full while slowly bleeding opponents out
Sultai Whenever a counter is put on a creature you control, draw a card