Its obviously great as a slam-pick to go into Kalamax, the Storm Sire, but I see this as having big potential in a lot of decks that like to have fun with instants and sorceries
For each nonland card milled this way, that player loses 1 life and removes one rad counter from themselves." (3/8/2024) In a game using the shared team turns option, such as an Archenemy or Two-Headed Giant game, the inherent triggered ability associated with rad counters triggers once for each player on the active team that has rad counters
Mist Dancer comes back from the grave with a vengeance, granting all your flying Merfolk an extra three power for the turn, and perhaps letting you close out the game
You can get away with a colourless land in this list, perhaps two if you are super greedy
This artifact deals 1 damage to you
This isnt the deck for it in 2026, which Ill expand on a little later