Thats just a good time for everyone, isnt it

Aerie Ouphes Affectionate Indrik Agatha's Champion Aggressive Instinct Ambuscade Ana Battlemage Ancient Animus Animist's Might Archdruid's Charm Arena Assert Perfection Atzocan Archer Bartz and Boko Betrayal at the Vault Bite Down Bite Down on Crime Blizzard Brawl Bridgeworks Battle Burrog Barrage Bushwhack Cartouche of Strength Chainweb Aracnir Chelonian Tackle Chocobo Kick Clear Shot Colossal Collision Contest of Claws Contested Cliffs Cosmic Hunger Dalek Intensive Care Dawnsire, Sunstar Dreadnought Delif's Cone Devouring Tendrils Diplomatic Relations Duel for Dominance Durkwood Tracker Epic Confrontation Extinguisher Battleship Farrel's Mantle Felling Blow Feral Encounter Finishing Move Gargantuan Gorilla Garruk Relentless Garruk, Savage Herald Giggling Skitterspike Gruesome Slaughter Halana, Kessig Ranger Hard-Hitting Question Horrific Assault Huatli's Final Strike Hulk's Thunderclap Hunt the Weak Hunter's Bow Hunter's Edge Hunter's Mark Hunter's Talent Infectious Bite It's Clobberin' Time

While that balance has shifted over the years (along with plenty of other archetype-defining cards that have come and gone), Mana Drain continues to find ways to make control viable, despite how intense of competition it faces
Cards like schemes, planes, vanguard cards, and the like arent considered permanents
Necron Dynasties is a focused, phenomenal mono-black deck
Rename the folder to OPTCGSim