Even without spirit synergy, its a great disruptive threat that slows your opponents down and presents a clock
Therefore, all these cards will continue to make my Top 10 lists and Ill probably continue to be disappointed every set
Cards like Riverchurn Monument, Traumatize, or Maddening Cacophony can empty a players library straight away, and all your little mill effects are also more powerful and consistent
Shift allows the four cost card to be deployed for only three ink, Evasive makes him difficult to challenge, and Challenger +3 gives him a boost when he's on the attack
You want to fight Grothama with big creatures like Ghalta, Primal Hunger and Mossbridge Troll to kill it and draw bursts of cards
Cards like Throne of the God-Pharaoh round out our tapped creatures matter theme, and give you some extra damage even when your archers can only weakly ping your opponents