Thinking of an idea and trying to translate it to Magic is rarely going to feel more organic than something that starts with Magic and its gameplay already in mind
Minor Misstep is a sidegrade of sorts that could be even better in some situations
They either create energy or let you pay energy for some effect (they often do both)
A big part of why Deathrite is so good is that you can play it in mono black or mono green decks which is less relevant in this method of grouping cards
Green has a unique capacity to destroy (or fight) anything, but not all the thing: Beast Within and Acidic Slime are great, but unless you're an enchantment, artifact, or bird, then you don't need to concern yourself with Green boardwipes
Skip to main content SIGN IN Commander Legends: Battle for Baldur's Gate: Mind Flayer Edition: Commander Legends: Battle for Baldur's Gate Type: Creature - Horror Cast: Rarity: R Collector #: 728 Pow/Tuf: 3/3 Dominate Monster - When Mind Flayer enters the battlefield, gain control of target creature for as long as you control Mind Flayer