This triple threat basically acts as removal, card draw, and life gain all for six mana, and its effectiveness just comes down to how many different mana sources you have
3 Master Key Card The Master Key Card is another that was only given to tournament players at a contest in Hawaii - the 2010 Pokemon World Championships
The player is chosen as the ability resolves
Archenemy games progress in this with manner, with turns alternating between a shared ally turn and an archenemy turn, until either all the allies or the archenemy has been defeated
#3 Voja, Jaws of the Conclave Voja is one hell of a card, and the newest elf(ish) Commander to make the list
Another weirdly-expensive sorcery that feels like you need to be cheating the cost somehow to justify it especially since the biggest appeal would be pinching other peoples artifacts rather than using the token to pressure life totals