Infect only deals the damage as poison counters, never as traditional damage (unless poison counters cant be added)
Reducing variance lets you play out your game plan and impede your opponents plans far more effectively
Whether you win through the sheer damage output or get dogpiled very early due to the threat you represent, your games are bound to be short and, call me biased but I love short games
Sorcerous Squall costs a staggering nine mana, which becomes much easier to cast since you can exile cards from your graveyard to help pay for the cost with the delve ability
First, most split cards are named with a pair of words that go together
It will save you a support email later, and it will also prevent the classic tragedy of I printed these for a tournament (followed by the sound of your hopes collapsing into a deck box)