Now, a barrage of upkeep triggers from Subversion and Palace Siege wont exactly lead to an engaging play experience, but they do reinforce a unique take on the archetype: slowly draining the table until one player finds themselves at a slightly lower life total than the others
It's full of card draw to keep the action and Insect tokens flowing, and with plenty of disruption to ruin the opposition
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At first glance, the value of this card is immediately apparent, allowing a player to make the most out of under-costed creatures with low power but high toughness
The life gain is enormous, especially when you plan to cast lots of them
Dawn-Blessed Pennant does great with kithkin don't get me wrong, but the impact is greater in subtypes and colors that are sparse on lifegain and gravedigger effects want this the most like blue and red, and faeries, goblins, and merfolk