My thoughts on these cards are therefore purely as a Magic: The Gathering and Commander format fan
Get Lost When I mentioned that I had an instant at the top of my last two lists and another here, before I mentioned it was a common, did you think it might be this one
Dont Ink, or Mulligan, The Queen, Commanding Presence if shes in your opening hand Grumpy, Bad-Tempered gives all Dwarfs plus-one power
You can sacrifice that Junk token to impulse draw the top card of your deck, effectively letting you draw extra cards for each attack
By turn three or four, you will be able to play Solitary Confinement, a card that basically says, You cannot lose the game. You cant take any damage, and you cant be targeted by burn, discard, or spells such as Brain Freeze
But that's why Brainstorm is best friends with the fetch lands: If you don't like what's in your hand, put it on top of your library and then have a fetch shuffle it away