The more time your opponents have to assemble their board states, put up walls, and heal any damage your early plays have done, the more your wins can slip through your fingers
Saved me from a bad deal!" - Verified Collector "Quick, clear, and spot-on
Getting creatures with a combined power of 10 on the board is easy in any green deck
Kangaskhan and Trainer cards help you set up your board in the early game but once youre set up, you want to start swinging
The variable SAR and MUR slots are where the upside lives
In a deck running cards like Grisly Salvage or Mulch, Walk-In Closet lets you immediately capitalize on advantages, while Forgotten Cellar turns your graveyard into a second hand